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Channel: ROBLOX Blog »» dynamic lighting | ROBLOX Blog | Informing and empowering ROBLOXians.
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New Shadows Bring More Realistic Effects to Humanoids

ROBLOX is all about iteration. Whenever we work on any features – including all rendering features – we usually have a vision for the future, like how ROBLOX games will look on different platforms in a...

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Light Your World with New Surface Lights

Lighting is one of the most important parts of designing a game. Low light and heavy shadows create tension. Bright lights and vibrant colors bring out the cheer in players. ROBLOX’s dynamic lighting...

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Behind the Scenes at ROBLOX Hack Week 2014

Before adjourning for the holiday season, the entire ROBLOX team gathered for an afternoon of excitement and innovation in the form of Hack Week presentations. What is Hack Week? It’s an annual...

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Character Shadows Get the Dynamic Lighting Treatment

Ever since we introduced dynamic lighting last May, we’ve been listening to your feedback and prioritizing improvements based on your requests. One of the most common developer requests was for objects...

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Stickmasterluke’s Dynamic Lighting Video Tutorial

Easily the biggest feature we enabled in 2013 (which is saying a lot), dynamic lighting has transformed the way ROBLOX looks and feels. Because dynamic lighting has become such a great contributor to...

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Dynamic Lights Now Support Shadows

Ever since the release of dynamic lighting last spring, our gamers, builders and developers have united in requesting that objects blocking SpotLights and PointLights – in addition to sunlight – cast...

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Dynamically Lighting ROBLOX Mobile

You’ve probably noticed by now that the lights are on in ROBLOX Mobile. As with many significant rendering updates, getting dynamic lighting to illuminate iPhone and iPad screens was a tricky endeavor...

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Builders’ Tips for Beautiful Uses of Dynamic Lighting

Dynamic lighting has been available on ROBLOX for almost one week, meaning intrepid builders have had time to explore the depth of the feature and devise tips, tricks and techniques for harnessing its...

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A Journey Through Day One of Dynamic Lighting

This morning, I woke up, ate breakfast, then stepped into a ROBLOX that was different than it was yesterday. Alas, the release of dynamic lighting lead to a sudden surge of creative thoughts and ideas...

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Lights On: Dynamic Lighting and Shadows are Here

No more previews, contests, or prototype videos. Today, we officially flipped the switch on dynamic lighting–and we can’t wait to see what our builders do with it. Dynamic lighting is a smart voxel...

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Presenting the Winners of the Dynamic Lighting Video Contest

After a weekend of voting and a couple days of internal deliberation, we’ve narrowed the pool of more than 200 dynamic lighting video contest submissions to the top 10. Because the quality is so high...

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The Vote Is On! Choose Your Favorite Dynamic Lighting Video

Last week, we enabled dynamic lighting on GameTest1, a testing environment for new releases of ROBLOX gameplay and ROBLOX Studio. In conjunction with the beta test, we launched a dynamic lighting video...

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Lights On! Win a Contest While You Test Dynamic Lighting

For the last five or so days, we’ve had dynamic lighting enabled on a small test environment. Today, we moved the feature over to the more robust GameTest1 environment so more builders can experiment...

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Comments on Comments: Dynamic Lighting, 2013 Egg Hunt and More

Many readers pour significant time into writing thoughtful replies to our blog articles, and we want to make sure we address them. Comments on Comments exists so you get answers, straight from a ROBLOX...

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Bye Bye Bevels: The First Step Toward Our New Look

Last week, we notified you of some rendering changes we would be implementing in order to enhance performance while simultaneously setting the stage for our future look, which will include dynamic...

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Dynamic Lighting and Shadows: The Voxel Solution

Graphics gurus Simon Kozlov and Arseny Kapoulkine have been hard at work prototyping a ROBLOX lighting system that uses voxels to create dynamic shadows and lights that can be placed anywhere.  A...

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